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Computer Architecture

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Summary

Computer architecture studies how hardware and low-level software cooperate to execute programs. Core pieces: ISA (instructions, registers, addressing), microarchitecture (pipelines, execution units), and the memory hierarchy (caches, RAM, storage). It also covers I/O, interconnects, and parallelism from SIMD to multicore. Key goals are correctness, performance, efficiency, and cost. Designers analyze latency, throughput, locality, and energy, using techniques like caching, branch prediction, pipelining, out-of-order execution, and virtualization to balance tradeoffs across workloads.
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